Saida Engine
Saida Engine · Documentation

Documentation

Two guides. The first gets the engine running on your machine and tells you what is in it; the second is everything you need to write gameplay. Both are written against the engine source rather than from memory, and both say plainly where a surface is not finished.

Engine and installation

What Saida Engine is, what runs on which platform, and a step-by-step install of the public 1.0.0 Beta 4 release — Windows installer, portable ZIP or the Linux archive. Then a tour of the scene model, renderer, physics, animation, assets and export, an honest platform matrix, and the list of known limits.

Read the overview →

Scripting guide

Attaching a script in the editor, the lifecycle hooks, inspector properties, finding other nodes, the four ways behaviours talk to each other, autoloads, and a full reference for every global the engine installs. Every example is adapted from a game that ships with the engine.

Read the guide →